New bug

With the breeding event now on, there appears to be a new bug introduced. You can actually have an egg incubating at the same time as your incubator is upgrading.

Somehow we have hatched Sekhem without the incubator actually being at the level it was supposed to, so it would be interesting to see what else can be incubated.

In light of the recent debacle with chest refunds, hopefully this is something that our readers can benefit from.

On a second note, it seems that food packs are back in gold chests so there should be less of a food shortage, as well as very reasonable numbers of clocks.

Updated info for Mehaten – Mythic Warrior

Okay, so we have some updated info for Mehaten here. Specifically more on what his abilities do. Though we haven’t seen Mehaten in action, he sounds pretty damn awesome. One important thing to note is that he has regular rage activated abilities as well as Solar Energy.

Mehaten

Ability NameAbility TypeNormal ModeEmpowered Mode
DaybreakPassiveAllows Mehaten to gain a small amount of Solar Energy for each building he destroysN/A
Superheated BreathActiveCauses Mehaten to deal more damage for a short time. Each building destroyed while this effect is active generates additional Solar Energy.An amplified beam of solar energy that deals additional damage and is capable of blasting right through enemy shields (such as those provided by a Storm Tower or Ice Tower) and damages the tower underneath.
Heat ShieldDefensiveSurrounds Mehaten in a sun-like shield and reduces incoming damage for a short amount of time. Also heals him for a small amount when activated. If hit by a Fire Turret, Mehaten gains a large amount of Solar Energy.It still heals Mehaten for a small amount of health and reduces incoming damage, but now on activation it also incinerates mid-air projectiles.
RadianceConditionalAvailable to activate when Solar Energy is full.

Activation blasts incoming projectiles out of the air, regains a moderate amount of health, and becomes empowered for the rest of the battle.
N/A

Massive new update for 2.50

Well, half of this is live for now as there are now systems in place for towers to go all the way up to level 40! The rest of the updates are due between September 13th – September 16th, and if we know PG at all we would expect it to be closer to the 16th!

At the time of writing, totems, fire turrets and ice turrets are still limited to level 35. Also, new builder hut levels, storage hut levels and farms/mills also get a few more levels to 29.

The most exciting new features of 2.50 though are the introduction of new dragons in a tier called Sapphire tier. These come complete with a number of special abilities exclusive to Sapphire, but what is new is a new level of dragon – The Mythic Dragon.

Sapphire tier will include 2 Legendary Hunters, 2 Legendary Sorcerers and 2 Legendary Warriors, plus a single Mythic Warrior.

2 more Sapphire tier dragons are in the works, with an unknown release date.

Mythic Warrior

This dragons will feature a unique, complex spell set and new mechanics: One passive, one conditional, one defensive, and one offensive ability.

His normal attack as well as his defensive and offensive abilities allow him to build up a resource called Solar Energy. When Solar Energy is full, he can activate his Radiance Ability.

Activating Radiance transforms this dragon into his upgraded form with empowered abilities for the remainder of the battle.

The information we got was unclear, but these are the new Mythic Abilities:

Nocturnal Fissure:  Opens a swirling vortex in front of him for 2 seconds which destroys projectiles and channels a portion of that damage to health to himself.

Crumble to Dust: Turns the earth at the base of the island’s towers into swirling sand that creeps up the sides of each tower. Affected towers deal reduced damage and take increased damage.